Nov 23, 2024  
2015 - 2016 Catalog 
    
2015 - 2016 Catalog [ARCHIVED PUBLICATION]

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ADOT 161 - Fundamentals of 3DS Max

3-0-3
Hands-on basic approach in the use of hardware and software involved in 3- dimensional modeling for game production and simulation. Processes and products are designed to teach students use of high demand software for the gaming industry.



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