Jul 26, 2021  
2017 - 2018 Catalog 
    
2017 - 2018 Catalog [ARCHIVED PUBLICATION]

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ADOT 161 - Fundamentals of 3DS Max

3 lecture hours, no lab hours, 3 credit hours
Hands-on basic approach in the use of hardware and software involved in 3- dimensional modeling for game production and simulation. Processes and products are designed to teach students use of high demand software for the gaming industry.



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