Apr 25, 2024  
2020 - 2021 Catalog 
    
2020 - 2021 Catalog [ARCHIVED PUBLICATION]

Add to Portfolio (opens a new window)

ADOT 161 - Modeling and Texturing for 3D Animation and Games

3 lecture hours, no lab hours, 3 credit hours
Hands-on basic approach in the use of hardware and software involved in 3- dimensional modeling for game production and simulation. Processes and products are designed to teach students use of high demand software for the gaming industry. Course/Lab Fee $20



Add to Portfolio (opens a new window)