|
Nov 09, 2024
|
|
|
|
ADOT 161 - Modeling and Texturing for 3D Animation and Games3 lecture hours, no lab hours, 3 credit hours Hands-on basic approach in the use of hardware and software involved in 3- dimensional modeling for game production and simulation. Processes and products are designed to teach students the use of high demand software for the gaming industry. Course/Lab Fee $20
Add to Portfolio (opens a new window)
|
|