Apr 18, 2024  
2010 - 2011 Catalog 
    
2010 - 2011 Catalog [ARCHIVED PUBLICATION]

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ADOT 161 - Fundamentals of 3DS Max

3-0-3
This course is a hands-on basic approach in the use of hardware and software involved in 3- dimensional modeling for game production and simulation. Processes and products are designed to teach students use of high demand software for the gaming industry.



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