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Nov 05, 2026
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CITS 162 - Game Structure and Development3 lecture hours, 0 lab hours, 3 credit hours Further game development and programming. Participants develop original game storyboards, levels, characters and concepts, and then will integrate their ideas into a game structure. Prepares students for Unity certification at the associate level. Prerequisite(s): “C” or higher in CITS 161. Course/Lab Fee $40
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